There are three job classes to choose from when creating your character
Humans that have monsters living inside of them, though some of them no longer even look human. The monsters in them use them for the purpose of cleansing the wold of humans. Villains have the unique ability to control monsters - Members will start with three monsters and can earn more minions by completing missions or using Lume to buy them. Members that choose this class can expect unusual planning missions of sabotage against Collectors and raging battles against the Knight class.
The heroes of the world. These brave souls fight against monsters and Villains to protect the human race. These warriors have a code of high standards and have many rules and regulations to follow. Members of this class may use weapons to fight villains. Members may also choose to create a Mage character who can use up to three types of magic. (however mage characters may only use staves or other items that increase their magical abilities.) Members who choose this class had better be ready for missions to protect the Collectors and grueling battles against Villains.
Perhaps the most important, and the most diverse class, Collectors can do almost anything, including jobs that the knights cannot: mages, doctors, healers, scouts, rangers, scientists, explorers, treasure hunters, thieves, engineers, scholars, sailors - you name it, they do it. Members of this class carry weapons or tools that mark their trade. For example, an engineer could carry a giant wrench that doubles as a weapon, or an explosives expert could carry bombs. Members of this class can expect to work with the knights to fight off villains.
About the World
World Map and Locations
About Sun and Frost
About the Mission/Event System
How to Apply